Tronscendency
05 November 2011
GET YOUR TEAMS READY! DISC WARS!
THIS IS IT! NO MORE WAITING! TODAY IS THE DAY IT ALL STARTS!
Ok teams!! Here is the proposed schedule for the tournament. It should be set up so that every team plays each other once, and there shouldn't be longer than a 30 minute "wait period" for any team.
Because we have 6 teams, we will need to have two matches going on at the same time or we will be playing all night (which may not be a bad thing for some of us!) .
Please don't be too hard on me regarding the schedule - if you have suggestions for improvement - send them my way!
Here is a reminder of the rules:
1) Each team will have only a 5 minute grace period to get their teams into the game lobby (if your game starts at 7:00 pm, you must be in the lobby no later that 7:05 pm). Teams not in the game lobby within the allotted grace period will forfeit the match. No exceptions - we need to stay on schedule if possible.
2) A third party will host; if a member of a given team has to host, that person must sit the game out while they are hosting.
3) Hosts should invite each team captain for the match to the game, then the team captain can invite the remaining players.
3) Hosts will need to make sure the loadout Stasis Auxillary (cloak) and have it turned on so that they can't be targeted. Hosts should not have health packet, energy packet or other "team enhancers" loaded out to avoid giving an advantage to the team they spawn on.
4) Hosts should set Matches to 11 minutes, to 9 players (to avoid spawning bots), and set to private; the first minute will be used to switch teams. Players should switch to the team that their team captain spawns on. If both captains spawn on the same side, team members should switch to the side that spawns the majority of their players. When the clock hits 10 minutes, the game will begin.
5) Team captains will be responsible for recording the scores of their matches or designating a team member to record those scores for them.
6) Scores should be reported back to Wizgod during your team's next break.